Where the numbers come from
Nintendo and Sony publish cumulative units every quarter, in their earnings reports. Those figures anchor the curves of their consoles.
Sony, Microsoft and Valve publish no current totals for these systems, so their figures include external estimates and our own calculations, labelled on their timelines:
- PlayStation Vita: our estimate: 15 million units as of March 31, 2019 (Estimate, no published figure for this date; measurement not specified)
- Xbox Series X|S: source estimate: 35.45 million units as of October 3, 2026 (VGChartz estimate; measurement not specified)
- Xbox One: source estimate: 51 million units as of June 30, 2020 (Ampere Analysis estimate, via Gigazine; measurement not specified)
- Steam Deck: our estimate: 4.9 million units as of May 27, 2026 (Estimate from Boiling Steam's weekly figures; measurement not specified)
Consoles that are no longer sold show the latest available totals, which may be estimates. Regional figures, such as Famitsu's weekly sales in Japan, appear on the timelines too.
Each timeline identifies the source where known and says when no source link is available. Regional breakdowns are shown only when we have a dated, attributed snapshot.
The sources we use
- Nintendo: its quarterly results, its sales by fiscal year and region back to 1997, and its lists of top-selling titles.
- Sony: Business Data & Sales, its earnings supplements, and the shipment tables Sony Computer Entertainment kept for the PlayStation, PS2, PS3 and PSP.
- Microsoft: its annual and quarterly filings (10-K and 10-Q) for the Xbox 360, and its own statements.
- Analysts, where a maker publishes nothing: VGChartz, Ampere Analysis, IDC, Niko Partners and IHS Markit.
- Japan and the US: Famitsu's weekly sales (via Gematsu), and Circana's monthly US results in the news.
Manufacturer financial reports typically use sell-in (units shipped, including some direct sales). Some launch or regional figures count sell-through to customers, and the basis of other estimates is unknown. These measures are not directly interchangeable. Each timeline shows the basis where it has been verified.
How the live counters work
Between two published figures, the curve is a straight line.
After the latest figure, a console still on sale keeps counting, with more sales in November and December than in spring:
- towards the maker's own forecast for its fiscal year (Switch 2 and Switch)
- at a fixed yearly pace we set from the latest analyst estimates and news (Xbox Series X|S and Steam Deck)
- at the pace of the past year, scaled by how the latest quarter compared with a year earlier (PS5)
When new figures come out, the counters are corrected to match them. The "How we estimate" box on each live console's page has its numbers. The live digits are model output, not observed transactions or a claim of unit-level accuracy. We have not yet published a backtest of forecast errors, so no statistical confidence interval is shown.
When it is updated
After each earnings report: Nintendo reports in early February, May, August and November, and Sony around the same weeks. In between, the model is refreshed from the latest available inputs.
The newest figure on the site is from October 18, 2026: Nintendo Switch 2 in Japan, from Famitsu (via Gematsu).
The data
All 509 figures are in a CSV file, a row per figure: console, period date, units, origin, measurement, source, any known publication date, and any separately reported threshold. Unknown values are left unknown. The JSON also includes the time the export was generated and the model estimate at that time. Our compilation and charts are available under CC BY 4.0 with credit. Third-party sources and brand assets retain their own terms.
console-sales.csvconsole-sales.json
Each console page has its sales chart as an image, its counter to embed on your own site and a citation, under "Use these numbers". New figures are listed on Updates and in the RSS feed. A plain-text summary of the site for AI assistants is at llms.txt.
Who made it
Game Console Sales is made by Ricardo de Zoete (Hammy), a Design Lead, UI/UX and AI/agent designer and creative developer from the Netherlands. More of his work is at hammy.studio .
The site is not affiliated with Nintendo, Sony, Microsoft or Valve; their console names and brands belong to them. The PlayStation logo shown in editorial coverage comes from the Sony Interactive Entertainment media asset library; the logo is owned by Sony Interactive Entertainment and is not part of our data license.
Frequently asked questions
Are these official sales numbers?
Mostly. Nintendo and Sony publish cumulative units every quarter, and those figures anchor the curves of their consoles. The PlayStation Vita, Xbox Series X|S, Xbox One and Steam Deck figures include external or site estimates, because Sony, Microsoft and Valve publish no current totals for those systems; their origins are labelled on the timeline. The live counters are our own estimate between reports.
Are these units shipped or units sold to customers?
The figures mix sell-in, sell-through and estimates. Manufacturer reports often count shipments, while some launch and regional data count customer sales. Their measurement basis is labelled where verified and otherwise marked unknown.
How often are the numbers updated?
After each earnings report: Nintendo reports in early February, May, August and November, and Sony around the same weeks. Estimates are updated from the latest available inputs. The newest figure on the site is from October 18, 2026: Nintendo Switch 2 in Japan, from Famitsu (via Gematsu).
Where can I get the raw figures?
The CSV at https://gameconsolesales.com/console-sales.csv and JSON at https://gameconsolesales.com/console-sales.json include figures, origins, measurement where known, sources and export date. Our compilation and charts are reusable under CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/) with credit; third-party materials and marks retain their own terms.
Who makes Game Console Sales?
Ricardo de Zoete (Hammy), a Design Lead, UI/UX and AI/agent designer and creative developer from the Netherlands. The site is not affiliated with Nintendo, Sony, Microsoft or Valve.